FrontPastel/node_modules/@mui/material/node/LinearProgress/LinearProgress.js

351 lines
13 KiB
JavaScript

"use strict";
'use client';
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _objectWithoutPropertiesLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutPropertiesLoose"));
var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends"));
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _clsx = _interopRequireDefault(require("clsx"));
var _composeClasses = _interopRequireDefault(require("@mui/utils/composeClasses"));
var _system = require("@mui/system");
var _colorManipulator = require("@mui/system/colorManipulator");
var _RtlProvider = require("@mui/system/RtlProvider");
var _capitalize = _interopRequireDefault(require("../utils/capitalize"));
var _styled = _interopRequireDefault(require("../styles/styled"));
var _useThemeProps = _interopRequireDefault(require("../styles/useThemeProps"));
var _linearProgressClasses = require("./linearProgressClasses");
var _jsxRuntime = require("react/jsx-runtime");
const _excluded = ["className", "color", "value", "valueBuffer", "variant"];
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
const TRANSITION_DURATION = 4; // seconds
const indeterminate1Keyframe = (0, _system.keyframes)`
0% {
left: -35%;
right: 100%;
}
60% {
left: 100%;
right: -90%;
}
100% {
left: 100%;
right: -90%;
}
`;
const indeterminate2Keyframe = (0, _system.keyframes)`
0% {
left: -200%;
right: 100%;
}
60% {
left: 107%;
right: -8%;
}
100% {
left: 107%;
right: -8%;
}
`;
const bufferKeyframe = (0, _system.keyframes)`
0% {
opacity: 1;
background-position: 0 -23px;
}
60% {
opacity: 0;
background-position: 0 -23px;
}
100% {
opacity: 1;
background-position: -200px -23px;
}
`;
const useUtilityClasses = ownerState => {
const {
classes,
variant,
color
} = ownerState;
const slots = {
root: ['root', `color${(0, _capitalize.default)(color)}`, variant],
dashed: ['dashed', `dashedColor${(0, _capitalize.default)(color)}`],
bar1: ['bar', `barColor${(0, _capitalize.default)(color)}`, (variant === 'indeterminate' || variant === 'query') && 'bar1Indeterminate', variant === 'determinate' && 'bar1Determinate', variant === 'buffer' && 'bar1Buffer'],
bar2: ['bar', variant !== 'buffer' && `barColor${(0, _capitalize.default)(color)}`, variant === 'buffer' && `color${(0, _capitalize.default)(color)}`, (variant === 'indeterminate' || variant === 'query') && 'bar2Indeterminate', variant === 'buffer' && 'bar2Buffer']
};
return (0, _composeClasses.default)(slots, _linearProgressClasses.getLinearProgressUtilityClass, classes);
};
const getColorShade = (theme, color) => {
if (color === 'inherit') {
return 'currentColor';
}
if (theme.vars) {
return theme.vars.palette.LinearProgress[`${color}Bg`];
}
return theme.palette.mode === 'light' ? (0, _colorManipulator.lighten)(theme.palette[color].main, 0.62) : (0, _colorManipulator.darken)(theme.palette[color].main, 0.5);
};
const LinearProgressRoot = (0, _styled.default)('span', {
name: 'MuiLinearProgress',
slot: 'Root',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.root, styles[`color${(0, _capitalize.default)(ownerState.color)}`], styles[ownerState.variant]];
}
})(({
ownerState,
theme
}) => (0, _extends2.default)({
position: 'relative',
overflow: 'hidden',
display: 'block',
height: 4,
zIndex: 0,
// Fix Safari's bug during composition of different paint.
'@media print': {
colorAdjust: 'exact'
},
backgroundColor: getColorShade(theme, ownerState.color)
}, ownerState.color === 'inherit' && ownerState.variant !== 'buffer' && {
backgroundColor: 'none',
'&::before': {
content: '""',
position: 'absolute',
left: 0,
top: 0,
right: 0,
bottom: 0,
backgroundColor: 'currentColor',
opacity: 0.3
}
}, ownerState.variant === 'buffer' && {
backgroundColor: 'transparent'
}, ownerState.variant === 'query' && {
transform: 'rotate(180deg)'
}));
const LinearProgressDashed = (0, _styled.default)('span', {
name: 'MuiLinearProgress',
slot: 'Dashed',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.dashed, styles[`dashedColor${(0, _capitalize.default)(ownerState.color)}`]];
}
})(({
ownerState,
theme
}) => {
const backgroundColor = getColorShade(theme, ownerState.color);
return (0, _extends2.default)({
position: 'absolute',
marginTop: 0,
height: '100%',
width: '100%'
}, ownerState.color === 'inherit' && {
opacity: 0.3
}, {
backgroundImage: `radial-gradient(${backgroundColor} 0%, ${backgroundColor} 16%, transparent 42%)`,
backgroundSize: '10px 10px',
backgroundPosition: '0 -23px'
});
}, (0, _system.css)`
animation: ${bufferKeyframe} 3s infinite linear;
`);
const LinearProgressBar1 = (0, _styled.default)('span', {
name: 'MuiLinearProgress',
slot: 'Bar1',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.bar, styles[`barColor${(0, _capitalize.default)(ownerState.color)}`], (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && styles.bar1Indeterminate, ownerState.variant === 'determinate' && styles.bar1Determinate, ownerState.variant === 'buffer' && styles.bar1Buffer];
}
})(({
ownerState,
theme
}) => (0, _extends2.default)({
width: '100%',
position: 'absolute',
left: 0,
bottom: 0,
top: 0,
transition: 'transform 0.2s linear',
transformOrigin: 'left',
backgroundColor: ownerState.color === 'inherit' ? 'currentColor' : (theme.vars || theme).palette[ownerState.color].main
}, ownerState.variant === 'determinate' && {
transition: `transform .${TRANSITION_DURATION}s linear`
}, ownerState.variant === 'buffer' && {
zIndex: 1,
transition: `transform .${TRANSITION_DURATION}s linear`
}), ({
ownerState
}) => (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && (0, _system.css)`
width: auto;
animation: ${indeterminate1Keyframe} 2.1s cubic-bezier(0.65, 0.815, 0.735, 0.395) infinite;
`);
const LinearProgressBar2 = (0, _styled.default)('span', {
name: 'MuiLinearProgress',
slot: 'Bar2',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.bar, styles[`barColor${(0, _capitalize.default)(ownerState.color)}`], (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && styles.bar2Indeterminate, ownerState.variant === 'buffer' && styles.bar2Buffer];
}
})(({
ownerState,
theme
}) => (0, _extends2.default)({
width: '100%',
position: 'absolute',
left: 0,
bottom: 0,
top: 0,
transition: 'transform 0.2s linear',
transformOrigin: 'left'
}, ownerState.variant !== 'buffer' && {
backgroundColor: ownerState.color === 'inherit' ? 'currentColor' : (theme.vars || theme).palette[ownerState.color].main
}, ownerState.color === 'inherit' && {
opacity: 0.3
}, ownerState.variant === 'buffer' && {
backgroundColor: getColorShade(theme, ownerState.color),
transition: `transform .${TRANSITION_DURATION}s linear`
}), ({
ownerState
}) => (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && (0, _system.css)`
width: auto;
animation: ${indeterminate2Keyframe} 2.1s cubic-bezier(0.165, 0.84, 0.44, 1) 1.15s infinite;
`);
/**
* ## ARIA
*
* If the progress bar is describing the loading progress of a particular region of a page,
* you should use `aria-describedby` to point to the progress bar, and set the `aria-busy`
* attribute to `true` on that region until it has finished loading.
*/
const LinearProgress = /*#__PURE__*/React.forwardRef(function LinearProgress(inProps, ref) {
const props = (0, _useThemeProps.default)({
props: inProps,
name: 'MuiLinearProgress'
});
const {
className,
color = 'primary',
value,
valueBuffer,
variant = 'indeterminate'
} = props,
other = (0, _objectWithoutPropertiesLoose2.default)(props, _excluded);
const ownerState = (0, _extends2.default)({}, props, {
color,
variant
});
const classes = useUtilityClasses(ownerState);
const isRtl = (0, _RtlProvider.useRtl)();
const rootProps = {};
const inlineStyles = {
bar1: {},
bar2: {}
};
if (variant === 'determinate' || variant === 'buffer') {
if (value !== undefined) {
rootProps['aria-valuenow'] = Math.round(value);
rootProps['aria-valuemin'] = 0;
rootProps['aria-valuemax'] = 100;
let transform = value - 100;
if (isRtl) {
transform = -transform;
}
inlineStyles.bar1.transform = `translateX(${transform}%)`;
} else if (process.env.NODE_ENV !== 'production') {
console.error('MUI: You need to provide a value prop ' + 'when using the determinate or buffer variant of LinearProgress .');
}
}
if (variant === 'buffer') {
if (valueBuffer !== undefined) {
let transform = (valueBuffer || 0) - 100;
if (isRtl) {
transform = -transform;
}
inlineStyles.bar2.transform = `translateX(${transform}%)`;
} else if (process.env.NODE_ENV !== 'production') {
console.error('MUI: You need to provide a valueBuffer prop ' + 'when using the buffer variant of LinearProgress.');
}
}
return /*#__PURE__*/(0, _jsxRuntime.jsxs)(LinearProgressRoot, (0, _extends2.default)({
className: (0, _clsx.default)(classes.root, className),
ownerState: ownerState,
role: "progressbar"
}, rootProps, {
ref: ref
}, other, {
children: [variant === 'buffer' ? /*#__PURE__*/(0, _jsxRuntime.jsx)(LinearProgressDashed, {
className: classes.dashed,
ownerState: ownerState
}) : null, /*#__PURE__*/(0, _jsxRuntime.jsx)(LinearProgressBar1, {
className: classes.bar1,
ownerState: ownerState,
style: inlineStyles.bar1
}), variant === 'determinate' ? null : /*#__PURE__*/(0, _jsxRuntime.jsx)(LinearProgressBar2, {
className: classes.bar2,
ownerState: ownerState,
style: inlineStyles.bar2
})]
}));
});
process.env.NODE_ENV !== "production" ? LinearProgress.propTypes /* remove-proptypes */ = {
// ┌────────────────────────────── Warning ──────────────────────────────┐
// │ These PropTypes are generated from the TypeScript type definitions. │
// │ To update them, edit the d.ts file and run `pnpm proptypes`. │
// └─────────────────────────────────────────────────────────────────────┘
/**
* Override or extend the styles applied to the component.
*/
classes: _propTypes.default.object,
/**
* @ignore
*/
className: _propTypes.default.string,
/**
* The color of the component.
* It supports both default and custom theme colors, which can be added as shown in the
* [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors).
* @default 'primary'
*/
color: _propTypes.default /* @typescript-to-proptypes-ignore */.oneOfType([_propTypes.default.oneOf(['inherit', 'primary', 'secondary']), _propTypes.default.string]),
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx: _propTypes.default.oneOfType([_propTypes.default.arrayOf(_propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object, _propTypes.default.bool])), _propTypes.default.func, _propTypes.default.object]),
/**
* The value of the progress indicator for the determinate and buffer variants.
* Value between 0 and 100.
*/
value: _propTypes.default.number,
/**
* The value for the buffer variant.
* Value between 0 and 100.
*/
valueBuffer: _propTypes.default.number,
/**
* The variant to use.
* Use indeterminate or query when there is no progress value.
* @default 'indeterminate'
*/
variant: _propTypes.default.oneOf(['buffer', 'determinate', 'indeterminate', 'query'])
} : void 0;
var _default = exports.default = LinearProgress;