import { globalStateClasses } from '@mui/utils/generateUtilityClass'; const GLOBAL_CLASS_PREFIX = 'base'; function buildStateClass(state) { return `${GLOBAL_CLASS_PREFIX}--${state}`; } function buildSlotClass(componentName, slot) { return `${GLOBAL_CLASS_PREFIX}-${componentName}-${slot}`; } export function generateUtilityClass(componentName, slot) { const globalStateClass = globalStateClasses[slot]; return globalStateClass ? buildStateClass(globalStateClass) : buildSlotClass(componentName, slot); } export function isGlobalState(slot) { return globalStateClasses[slot] !== undefined; }