import { globalStateClasses } from '@mui/utils/generateUtilityClass'; var GLOBAL_CLASS_PREFIX = 'base'; function buildStateClass(state) { return "".concat(GLOBAL_CLASS_PREFIX, "--").concat(state); } function buildSlotClass(componentName, slot) { return "".concat(GLOBAL_CLASS_PREFIX, "-").concat(componentName, "-").concat(slot); } export function generateUtilityClass(componentName, slot) { var globalStateClass = globalStateClasses[slot]; return globalStateClass ? buildStateClass(globalStateClass) : buildSlotClass(componentName, slot); } export function isGlobalState(slot) { return globalStateClasses[slot] !== undefined; }