'use client'; import _extends from "@babel/runtime/helpers/esm/extends"; import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"; const _excluded = ["badgeContent", "children", "invisible", "max", "slotProps", "slots", "showZero"]; import * as React from 'react'; import PropTypes from 'prop-types'; import { unstable_composeClasses as composeClasses } from '../composeClasses'; import { useBadge } from '../useBadge'; import { getBadgeUtilityClass } from './badgeClasses'; import { useSlotProps } from '../utils'; import { useClassNamesOverride } from '../utils/ClassNameConfigurator'; import { jsx as _jsx } from "react/jsx-runtime"; import { jsxs as _jsxs } from "react/jsx-runtime"; const useUtilityClasses = ownerState => { const { invisible } = ownerState; const slots = { root: ['root'], badge: ['badge', invisible && 'invisible'] }; return composeClasses(slots, useClassNamesOverride(getBadgeUtilityClass)); }; /** * * Demos: * * - [Badge](https://mui.com/base-ui/react-badge/) * * API: * * - [Badge API](https://mui.com/base-ui/react-badge/components-api/#badge) */ const Badge = /*#__PURE__*/React.forwardRef(function Badge(props, forwardedRef) { var _slots$root, _slots$badge; const { children, max: maxProp = 99, slotProps = {}, slots = {}, showZero = false } = props, other = _objectWithoutPropertiesLoose(props, _excluded); const { badgeContent, max, displayValue, invisible } = useBadge(_extends({}, props, { max: maxProp })); const ownerState = _extends({}, props, { badgeContent, invisible, max, showZero }); const classes = useUtilityClasses(ownerState); const Root = (_slots$root = slots.root) != null ? _slots$root : 'span'; const rootProps = useSlotProps({ elementType: Root, externalSlotProps: slotProps.root, externalForwardedProps: other, additionalProps: { ref: forwardedRef }, ownerState, className: classes.root }); const BadgeComponent = (_slots$badge = slots.badge) != null ? _slots$badge : 'span'; const badgeProps = useSlotProps({ elementType: BadgeComponent, externalSlotProps: slotProps.badge, ownerState, className: classes.badge }); return /*#__PURE__*/_jsxs(Root, _extends({}, rootProps, { children: [children, /*#__PURE__*/_jsx(BadgeComponent, _extends({}, badgeProps, { children: displayValue }))] })); }); process.env.NODE_ENV !== "production" ? Badge.propTypes /* remove-proptypes */ = { // ┌────────────────────────────── Warning ──────────────────────────────┐ // │ These PropTypes are generated from the TypeScript type definitions. │ // │ To update them, edit the TypeScript types and run `pnpm proptypes`. │ // └─────────────────────────────────────────────────────────────────────┘ /** * The content rendered within the badge. */ badgeContent: PropTypes.node, /** * The badge will be added relative to this node. */ children: PropTypes.node, /** * If `true`, the badge is invisible. * @default false */ invisible: PropTypes.bool, /** * Max count to show. * @default 99 */ max: PropTypes.number, /** * Controls whether the badge is hidden when `badgeContent` is zero. * @default false */ showZero: PropTypes.bool, /** * The props used for each slot inside the Badge. * @default {} */ slotProps: PropTypes.shape({ badge: PropTypes.oneOfType([PropTypes.func, PropTypes.object]), root: PropTypes.oneOfType([PropTypes.func, PropTypes.object]) }), /** * The components used for each slot inside the Badge. * Either a string to use a HTML element or a component. * @default {} */ slots: PropTypes.shape({ badge: PropTypes.elementType, root: PropTypes.elementType }) } : void 0; export { Badge };