export declare type AlignedPlacement = `${Side}-${Alignment}`; export declare type Alignment = 'start' | 'end'; export declare const alignments: Alignment[]; export declare type Axis = 'x' | 'y'; export declare function clamp(start: number, value: number, end: number): number; export declare type ClientRectObject = Rect & SideObject; export declare type Coords = { [key in Axis]: number; }; export declare const createCoords: (v: number) => { x: number; y: number; }; export declare type Dimensions = { [key in Length]: number; }; export declare interface ElementRects { reference: Rect; floating: Rect; } export declare function evaluate(value: T | ((param: P) => T), param: P): T; export declare function expandPaddingObject(padding: Partial): SideObject; export declare const floor: (x: number) => number; export declare function getAlignment(placement: Placement): Alignment | undefined; export declare function getAlignmentAxis(placement: Placement): Axis; export declare function getAlignmentSides(placement: Placement, rects: ElementRects, rtl?: boolean): [Side, Side]; export declare function getAxisLength(axis: Axis): Length; export declare function getExpandedPlacements(placement: Placement): Array; export declare function getOppositeAlignmentPlacement(placement: T): T; export declare function getOppositeAxis(axis: Axis): Axis; export declare function getOppositeAxisPlacements(placement: Placement, flipAlignment: boolean, direction: 'none' | Alignment, rtl?: boolean): Placement[]; export declare function getOppositePlacement(placement: T): T; export declare function getPaddingObject(padding: Padding): SideObject; export declare function getSide(placement: Placement): Side; export declare function getSideAxis(placement: Placement): Axis; export declare type Length = 'width' | 'height'; export declare const max: (...values: number[]) => number; export declare const min: (...values: number[]) => number; export declare type Padding = number | Partial; export declare type Placement = Side | AlignedPlacement; export declare const placements: Placement[]; export declare type Rect = Coords & Dimensions; export declare function rectToClientRect(rect: Rect): ClientRectObject; export declare const round: (x: number) => number; export declare type Side = 'top' | 'right' | 'bottom' | 'left'; export declare type SideObject = { [key in Side]: number; }; export declare const sides: Side[]; export declare type Strategy = 'absolute' | 'fixed'; /** * Custom positioning reference element. * @see https://floating-ui.com/docs/virtual-elements */ export declare type VirtualElement = { getBoundingClientRect(): ClientRectObject; contextElement?: any; }; export { }