FrontPastel/node_modules/@mui/base/node/Badge/Badge.js

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2024-04-17 13:55:11 +00:00
"use strict";
'use client';
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Badge = void 0;
var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends"));
var _objectWithoutPropertiesLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutPropertiesLoose"));
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _composeClasses = require("../composeClasses");
var _useBadge = require("../useBadge");
var _badgeClasses = require("./badgeClasses");
var _utils = require("../utils");
var _ClassNameConfigurator = require("../utils/ClassNameConfigurator");
var _jsxRuntime = require("react/jsx-runtime");
const _excluded = ["badgeContent", "children", "invisible", "max", "slotProps", "slots", "showZero"];
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
const useUtilityClasses = ownerState => {
const {
invisible
} = ownerState;
const slots = {
root: ['root'],
badge: ['badge', invisible && 'invisible']
};
return (0, _composeClasses.unstable_composeClasses)(slots, (0, _ClassNameConfigurator.useClassNamesOverride)(_badgeClasses.getBadgeUtilityClass));
};
/**
*
* Demos:
*
* - [Badge](https://mui.com/base-ui/react-badge/)
*
* API:
*
* - [Badge API](https://mui.com/base-ui/react-badge/components-api/#badge)
*/
const Badge = exports.Badge = /*#__PURE__*/React.forwardRef(function Badge(props, forwardedRef) {
var _slots$root, _slots$badge;
const {
children,
max: maxProp = 99,
slotProps = {},
slots = {},
showZero = false
} = props,
other = (0, _objectWithoutPropertiesLoose2.default)(props, _excluded);
const {
badgeContent,
max,
displayValue,
invisible
} = (0, _useBadge.useBadge)((0, _extends2.default)({}, props, {
max: maxProp
}));
const ownerState = (0, _extends2.default)({}, props, {
badgeContent,
invisible,
max,
showZero
});
const classes = useUtilityClasses(ownerState);
const Root = (_slots$root = slots.root) != null ? _slots$root : 'span';
const rootProps = (0, _utils.useSlotProps)({
elementType: Root,
externalSlotProps: slotProps.root,
externalForwardedProps: other,
additionalProps: {
ref: forwardedRef
},
ownerState,
className: classes.root
});
const BadgeComponent = (_slots$badge = slots.badge) != null ? _slots$badge : 'span';
const badgeProps = (0, _utils.useSlotProps)({
elementType: BadgeComponent,
externalSlotProps: slotProps.badge,
ownerState,
className: classes.badge
});
return /*#__PURE__*/(0, _jsxRuntime.jsxs)(Root, (0, _extends2.default)({}, rootProps, {
children: [children, /*#__PURE__*/(0, _jsxRuntime.jsx)(BadgeComponent, (0, _extends2.default)({}, badgeProps, {
children: displayValue
}))]
}));
});
process.env.NODE_ENV !== "production" ? Badge.propTypes /* remove-proptypes */ = {
// ┌────────────────────────────── Warning ──────────────────────────────┐
// │ These PropTypes are generated from the TypeScript type definitions. │
// │ To update them, edit the TypeScript types and run `pnpm proptypes`. │
// └─────────────────────────────────────────────────────────────────────┘
/**
* The content rendered within the badge.
*/
badgeContent: _propTypes.default.node,
/**
* The badge will be added relative to this node.
*/
children: _propTypes.default.node,
/**
* If `true`, the badge is invisible.
* @default false
*/
invisible: _propTypes.default.bool,
/**
* Max count to show.
* @default 99
*/
max: _propTypes.default.number,
/**
* Controls whether the badge is hidden when `badgeContent` is zero.
* @default false
*/
showZero: _propTypes.default.bool,
/**
* The props used for each slot inside the Badge.
* @default {}
*/
slotProps: _propTypes.default.shape({
badge: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object]),
root: _propTypes.default.oneOfType([_propTypes.default.func, _propTypes.default.object])
}),
/**
* The components used for each slot inside the Badge.
* Either a string to use a HTML element or a component.
* @default {}
*/
slots: _propTypes.default.shape({
badge: _propTypes.default.elementType,
root: _propTypes.default.elementType
})
} : void 0;